The goal is simple: reach the green door. The hard part is that the level will fight you.
PC:
WASD or arrow keys — move
Space — jump (hold longer to jump higher)
Hold mouse button and drag — rotate camera
R — restart level
Esc — pause
Mobile:
Touch the left half of the screen — a joystick appears; drag your finger in the direction you want to go
Button on the right — jump (hold = higher)
Swipe anywhere on the free part of the screen — rotate camera
The room looks simple. Five steps to the door you want, level floor, no enemies. You start walking — and the floor drops out from under you.
A 3D platformer that lies to your face. The platform slides away at the exact instant you jump. The ceiling comes down the moment you stand still. The controls flip to mirror mode halfway down a corridor. Gravity turns over, and the sky becomes the floor. And the door you were heading for sidesteps two paces and slams shut.
Nothing here is random: every dirty trick fires the same way every single time. The first time it kills you; the second time it doesn't. Death is instant and costs you nothing — the little cube guy bursts into parts and half a second later he's standing at the start again. Losing is impossible. The only thing you can do is fail to catch on.
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The room looks simple. Five steps to the door you want, level floor, no enemies. You start walking — and the floor drops out from under you.
A 3D platformer that lies to your face. The platform slides away at the exact instant you jump. The ceiling comes down the moment you stand still. The controls flip to mirror mode halfway down a corridor. Gravity turns over, and the sky becomes the floor. And the door you were heading for sidesteps two paces and slams shut.
Nothing here is random: every dirty trick fires the same way every single time. The first time it kills you; the second time it doesn't. Death is instant and costs you nothing — the little cube guy bursts into parts and half a second later he's standing at the start again. Losing is impossible. The only thing you can do is fail to catch on.
The goal is simple: reach the green door. The hard part is that the level will fight you.
PC:
WASD or arrow keys — move
Space — jump (hold longer to jump higher)
Hold mouse button and drag — rotate camera
R — restart level
Esc — pause
Mobile:
Touch the left half of the screen — a joystick appears; drag your finger in the direction you want to go
Button on the right — jump (hold = higher)
Swipe anywhere on the free part of the screen — rotate camera